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SELAB3 Unity
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Script that registers all side channels on startup More...
Public Member Functions | |
| void | Awake () |
| Lifcycle method. Registers all side channels on startup. | |
| void | OnDestroy () |
| Lifcycle method. Unregisters all side channels on startup. | |
Public Attributes | |
| GameObject | anchor |
| GameObject | goal |
| GameObject | workspaceBox |
Script that registers all side channels on startup