SELAB3 Unity
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Public Member Functions | Public Attributes | List of all members
SideChannelRegistrator Class Reference

Script that registers all side channels on startup More...

Inheritance diagram for SideChannelRegistrator:

Public Member Functions

void Awake ()
 Lifcycle method. Registers all side channels on startup.
 
void OnDestroy ()
 Lifcycle method. Unregisters all side channels on startup.
 

Public Attributes

GameObject anchor
 
GameObject goal
 
GameObject workspaceBox
 

Detailed Description

Script that registers all side channels on startup


The documentation for this class was generated from the following file: